Virtocity
An AI-powered theme room, built for a school fair in just 36 hours.
Project Overview
Virtocity was a themed room built for a school fair, designed to give visitors a virtual-like experience powered by AI. Instead of a typical static display, the room combined interactive technology and games that let people engage directly with the space rather than just look at it. The entire build — concept, design, and execution — happened within a 36-hour window, working inside the school with whatever time and resources were available.
Project Goal's
The Challenge SWOT Breakdown
Our Approach
With only 36 hours, the first move was splitting the work into clear individual tasks — design, technical setup, and game integration — so people could work in parallel instead of waiting on each other.
The physical space was designed to feel immersive rather than like a typical school display, using lighting, layout, and materials to set the tone for a virtual-like environment.
AI-backed technology was integrated to power the interactive elements, giving visitors games and experiences they could actually engage with instead of a passive display.
In the final stretch, the individually built pieces — design, tech, and games — were brought together and tested as one working room ahead of the fair.
By the Number
The Outcome
Despite the tight 36-hour timeline, Virtocity came together as a fully functional themed room with a unique, immersive design. Visitors were able to walk in and directly interact with AI-backed games and experiences, turning a fast, resource-limited school build into a working, playable space.
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